The National Center for Techonological Literacy® (NCTL®) helps educate children and adults in a variety of educational settings. This initiative is active nationwide via partnerships that seek to raise awareness and understanding of engineering in schools and museums.
The Gateway Project
The Gateway Project, established in 2005 by the National Center for Technological Literacy, assists school districts in developing a strategic plan of action to implement rigorous and engaging technology and engineering programs at all grade levels. This program, designed to guide systemic change, introduces educators to resources that support standards-based curricula and assessments.
Engineering is Elementary® (EiE®)
The nation’s leading engineering curriculum for children in grades 1 – 5. EiE maps to state and national standards and integrates with major content areas including science and English language arts. Supporting materials for educators include lesson plans, assessment materials, and professional development programs. In use by over 61,325 teachers nationwide, research based and teacher tested!
- Grades 1 - 5
Engineering the Future®
This course builds technological literacy and provides a strong foundation in physics and offers students an opportunity to explore the social, historical, and environmental contexts of emerging technologies.
- Grades 9 - 12
In hands-on investigations integrated with engineering design activities, math students collect and analyze their own data, helping them develop algebraic thinking skills and solve real problems (such as designing a bridge prototype or building a shelter).
- Grades 6 - 8
- Find out more about this project
Engineering Adventures® (EA®)
After school and camp has never been more fun. Engineering Adventures is free, engaging engineering curriculum for children in grades 3 and up for out-of-school time settings such as afterschool and camp programs. Children are introduced to the engineering design process as they ask questions, imagine, plan, create, and improve solutions to real-world problems. Try “Recycled Racers,” “Bubble Bonanza,” and more.