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School Programs

Can't come to the Museum? Let the Museum come to you! Traveling programs offer convenient, affordable, and unique science learning experiences. Professional Museum educators bring our interactive programs to schools throughout New England. Scholarships are available for qualified applicants. Traveling Programs available to the public, for libraries, festivals, groups, etc, can be found here.


Weather: Wind, Water & Temperature (Traveling Program)

Observe how these atmospheric phenomena interact with each other to create weather. Demonstrations model cloud formation, precipitation, and the collision of warm and cold fronts in order to show how slight changes can have dramatic effects. Students watch a hot air balloon lift off inside the school, ... (details).


StarLab Portable Planetarium (Traveling Program)

Students learn about the night sky as they are challenged to make observations and think like scientists both inside and outside the STARLAB. They explore how stars are different from one another and learn to recognize star patterns in the sky from cultures around the world. In an immersive activity, ... (details).


StarLab Portable Planetarium (Traveling Program)

Explore the model sky as it changes due to the effects of Earth's rotation and orbit. Observe the Moon in its current phase, and discuss how it changes over time. Learn which planets are currently visible, how to find them, and the reasons for the current controversy over what a planet actually is. The ... (details).


StarLab Portable Planetarium (Traveling Program)

Discover how the relationships between the Earth, Moon, and Sun cause the phases of the Moon as well as solar and lunar eclipses. Observe the plane of our galaxy, the Milky Way, in the model sky, and learn why it looks the way it does. Explore galaxies outside our own, and see just how big and far away they really are ... (details).


Observing Electricity & Magnets (Traveling Program)

Through a series of demonstrations, students examine the properties of electricity and magnetism and learn how the two are related. Volunteers hold magnets so powerful that their like poles cannot be pushed together and test a variety of metals for magnetism, with some unexpected surprises. They'll even ... (details).


Observing Air & Flight (Traveling Program)

What is air? Using the theme of flight, students learn the characteristics of air. They see that air is made up of multiple gases with different properties, learn how air makes an airplane fly, witness air pressure in action as a student zips across the floor on a hovercraft, and observe how changing ... (details).


Motion: Speed, Velocity & Acceleration (Traveling Program)

Students learn to distinguish among speed, velocity, and acceleration while exploring the unexpected motion of everyday objects. Watch a pencil accelerate to over 100 mph in a fraction of a second, grasp the concept of gravitational acceleration with the help of crashing metal plates, knock a moving ... (details).


Motion: Forces & Work (Traveling Program)

What is work? Students learn how forces create motion, understand what work is, and discover what simple machines have in common and why this helps us to perform a large amount of work with minimal force. Students use mechanical advantage to turn a wheel and axle against a stronger opponent and find ... (details).


Life Cycles (Traveling Program)

How do living creatures grow and change? Using up to three adult live animals, we help students explore the variety of life cycles found throughout the living world. Through media resources, students see the differences between egg development, live birth, and metamorphosis. They also get an opportunity ... (details).


Engineering: Windmill Workshop (Traveling Program)

Students practice the steps of the engineering design process as they test how changing aspects of a windmill blade affect its efficiency. They design and test their own blades with a strong emphasis on planning and redesign. The program also incorporates physical science framework connections and math connections such as graphing results ... (details).


Electromagnetism (Traveling Program)

Using high-tech Museum equipment, students explore voltage, current, resistance, and the interrelationship between magnetism and electricity. They'll see someone's hair stand on end, create a human extension cord and send an electric current through several people, and shoot a metal ring to the ceiling ... (details).


Dig into Dinosaurs! (Traveling Program)

This hands-on program gives students a chance to think like a paleontologist and explore the world of dinosaurs. Students interact with real and model fossils, study a simulated dinosaur trackway, test their ideas about how it was made, and excavate a replica field site. Children must be at least four years of age to participate ... (details).


Cryogenics: States of Matter (Traveling Program)

Observe how solids, liquids, and gases change phases when subjected to extreme temperatures and learn how to define the states of matter. Our demonstrations involve intensely cold liquid nitrogen and students will see balloons shrink, a teakettle whistle without a stove, and lids pop off snack cans. Capacity: ... (details).


Cryogenics: Heat and Temperature (Traveling Program)

This advanced program illustrates core ideas about heat energy and transfer. Through live demonstrations, students learn the differences between the three main mechanisms of heat transfer: conduction, convection, and radiation. Students explore the definitions of heat and temperature, discover that all ... (details).


Animal Habitats (Traveling Program)

Where is the ideal place for an animal to live? We bring up to three live animals for students to observe and look for clues that determine their ideal shelter and food. Based on the information collected, students are challenged to pick a suitable habitat for each animal. Students also have the opportunity ... (details).


Animal Adaptations (Traveling Program)

Students expand their understanding of biological adaptations by observing them on both live animals and on skulls. They see up to three live animals from different groups, place the animals in their correct class, and learn about specific adaptations each has developed. After observing the live animals, ... (details).